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The Idea ยท Lesson 1

What a Skill Actually Is

A folder of instructions Claude picks up when it needs them.

The paragraph you have typed forty times

Every new conversation, you rebuild the same scaffolding. Our meeting notes start with decisions, then actions with an owner, then anything unresolved. No bullet longer than a line. Never use the word synergy. You type some version of that, the work gets done, the conversation closes. Tomorrow you type it again.

If you did the context engineering course you already have half an answer: a standing brief, kept in a note outside the chat, pasted back in whenever a session drifts. That genuinely works. It also means you are the delivery mechanism. Every time it gets used, it is because you remembered.

A skill is the durable version of the same idea. You write the brief once, put it somewhere Claude can reach, and stop being the one who carries it.

Skills arrived in October 2025 and this area is still developing quickly. Treat everything you read about them, this course included, as a snapshot. Check Anthropic's own documentation for the current requirements before you build something you intend to rely on.

The requirement, before anything else

Skills need Claude Pro, Max, Team or Enterprise, with code execution enabled. If you are on a free plan, the ideas here will still make sense, but you will not be able to follow along. Nothing else on this site needs a paid plan, so there is no harm in reading now and building later.

Who should skip this course

This is the first Intermediate course here, on a site otherwise written for people who do not code, and it would be dishonest not to say so plainly. Everything else happens inside a chat box. This one asks you to keep a file in a folder and edit it in a plain text editor. No programming, no command line, no scripts. But it is a step up, and two groups should leave it for now.

Skip it if you have not yet hit the repetition problem. If you use Claude a few times a week on varied one-off tasks, there is nothing durable to write down, and a skill will just be a file you forget you made. Come back the third time you catch yourself typing the same paragraph.

Skip it if maintaining a document in a folder sounds like a chore you will resent. That is a fair preference, not a failing. Do the context engineering course instead, keep a standing brief in a note, and paste it when you need it. You get most of the benefit and none of the upkeep.

The brief you keep retyping

How we do meeting notes:

  • Decisions first, one line each
  • Then actions, each with a named owner and a date
  • Then open questions, clearly marked as unresolved
  • No bullet longer than one line
  • Never use the words synergy, leverage or robust

So what is a skill

A skill is a folder. Inside it sits a document of instructions, and optionally whatever else that document needs: reference material, examples, small helper files. That is genuinely the whole shape of it. It is not software you install, and it is not a settings screen you fill in.

The centre of the folder is a document called SKILL.md. It has two parts. At the top, a few labelled lines, rather like the header on a form: a name, and a description of when the skill applies. Below that, ordinary written instructions. If you can write a handover note for the colleague covering your holiday, you can write this.

What a skill folder holds

meeting-notes SKILL.md the instructions, and the labelled lines at the top examples.md optional: two notes that came out right house-style.md optional: anything long you want kept separate

In plain English

Skill:
A folder holding a document of instructions, which Claude picks up when a task matches it.
SKILL.md:
The instruction document at the centre of that folder. Plain writing, not code.
Progressive disclosure:
Claude reads only the name and description up front, and opens the full instructions when a task matches.
Description:
The line saying when the skill applies. It is what decides whether the skill is ever used.
Code execution:
A setting on paid Claude plans that skills require. You switch it on, you do not write any code.

Why five skills do not clutter every reply

The obvious worry: if I have five of these, is Claude reading all five before every answer, and is my actual work getting crowded out?

No, and the reason changes what you can put in one.

At the start of a session, Claude reads only the name and description of each skill. Nothing more. Picture a shelf of ring binders: it reads the spines. When a task matches one of those descriptions, it takes that binder down and opens it, and only then do the full instructions arrive.

That is progressive disclosure, and the consequence is generous. A skill can be long. Worked examples, awkward edge cases, the three exceptions your team argues about every quarter: none of it costs you anything until the moment it is relevant. So write the instructions properly rather than squeezing them into something terse.

The trade is that the description now carries enormous weight. It is the spine of the binder. If it does not say clearly when this skill applies, the binder never comes off the shelf, and everything you carefully wrote inside stays invisible. Lesson 4 is largely about getting that one line right.

Read up front, versus read when needed

Read at the start of every session: name: meeting-notes description: when this skill applies, in one or two lines

Read only when a task matches that description: everything else in the document, however long it runs

Where they work

The same skill works in Claude.ai, in Claude Code and through the Claude API. Which matters mostly because the effort is not tied to one place. What you write today for the chat window is not wasted if your work moves somewhere else later.

Checkpoint

A skill is a folder whose centre is SKILL.md: a few labelled lines at the top saying what it is and when it applies, then plain written instructions. Claude reads only those top lines up front and opens the rest when a task matches. Skills need a paid plan with code execution enabled.

๐Ÿ“ Quiz

Question 1 of 4

What problem is a skill actually meant to solve?

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