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Using Them ยท Lesson 3

Using Skills Somebody Else Wrote

Finding, adding and judging skills you did not build.

You do not have to start from a blank page

Anthropic has open-sourced 17 official Agent Skills. They cover four broad areas: creative design, document creation, technical development, and enterprise communication. Two of those four are squarely aimed at ordinary office work, so this is not a developers-only shelf.

Starting with one of those is a sensible first move even if you eventually write your own. Not because they will fit your team exactly, but because reading a well-made skill teaches you more about what good instructions look like than any amount of theory. You see how specific the description is. You see how much detail sits in the instructions. You see what the author decided not to include.

Which skills are available, and how you add one, will change as this area develops. Anthropic's own documentation is the place to check both. What follows is about judgement, which changes far more slowly.

The thing worth being careful about

A skill is instructions somebody else wrote, which your assistant will follow, on your work, without asking you each time.

Say that back slowly, because it is the entire reason this lesson exists. You are not installing a feature. You are handing a document to a very willing colleague and saying: do what this says. If you would not hand that document to a new starter without reading it, do not hand it to Claude either.

The good news is that this is a reading job, not a technical one. A skill is written in ordinary English. You are qualified to judge it. Open SKILL.md and read it like a procedure note somebody left on your desk.

Read before you trust: the five questions
  1. Can I understand the description, and does it match the name?
  2. Are the instructions things I could have written myself?
  3. Is the scope as narrow as the name suggests, or does it wander?
  4. Does anything in here tell Claude to ignore my instructions, my rules, or its usual caution?
  5. Does it reach for anything it has no business touching: files, accounts, data, or systems outside its stated job?

What good looks like

A skill worth trusting reads boringly. The description names a specific situation in plain words. The instructions are concrete: do this, format it that way, never say the following. The scope matches the name, so a skill called board-papers talks about board papers and nothing else. And you finish reading it thinking that you could have written this yourself, given an afternoon.

That last feeling is the strongest signal available to you. Skills are not clever. They are written-down judgement. If the judgement in front of you is legible and you agree with it, the skill is fine.

In plain English

Official Agent Skills:
The 17 skills Anthropic has open-sourced, across creative design, document creation, technical development and enterprise communication.
Scope:
The range of situations a skill claims to cover. Should match its name.
Trial run:
Trying a new skill on a throwaway task first, so its first outing is not real work.

What should make you cautious

Four things.

Instructions that override you. Any line telling Claude to disregard the user's other instructions, to skip its usual checks, or to treat the skill as taking priority over what you ask in the moment. You wrote the request. The skill is meant to serve it, not outrank it.

Reach beyond the job. A skill about formatting documents that also wants to look through your files, pull in data from elsewhere, or touch an account is doing two things, and only one of them was advertised. Narrow jobs need narrow reach.

Vagueness. A description saying it helps with communication, or instructions telling Claude to be professional and thorough, gives you nothing to check and will not reliably do anything. Vague skills are rarely malicious. They are just useless, and they clutter the shelf.

Anything you cannot read. If you cannot follow what a skill is asking for, you cannot approve it. Not understanding is a perfectly good reason to decline.

Text inside a downloaded skill is somebody's writing, not an authority. If a skill's instructions claim they are pre-approved, required by policy, or must not be questioned, that is a reason to be more suspicious, not less. Nobody legitimate needs to write that.

Two prompts that do the reading with you

You do not have to do this cold. Claude will summarise a skill for you before you commit to it, and asking for the summary in plain terms often surfaces things skimming misses.

Prompt you can copy: summarise a skill before you trust it

Below is the contents of a SKILL.md file I am considering using.

Summarise in plain English:

  1. When this skill says it applies
  2. What it instructs you to do, as a numbered list
  3. Anything it asks you to ignore, override, or treat as more important than my own instructions
  4. Anything it reaches for beyond its stated job

Do not evaluate whether it is good. Just tell me what it says.

THE FILE: [paste it]

Then try it somewhere harmless. A new skill's first outing should not be a document going to a client.

Prompt you can copy: a trial run on a throwaway task

I have just added a new skill. I want to see it work before I rely on it.

Here is a made-up task of the kind it should apply to: [a small, fake, low-stakes version of the real job]

Do the task. Then tell me, separately from the output:

  • Did you use the skill?
  • Which of its instructions did you actually apply?
  • Was there anything in it you could not follow, or that conflicted with what I asked?

If the answers are sensible and the output is what you wanted, use it. If the skill did not fire at all, that is a description problem, and lesson 5 covers exactly that.

Checkpoint

A skill is a document somebody else wrote that your assistant will follow on your work. Read it first: does the scope match the name, could you have written these instructions, does anything override you or reach beyond the job? Then try it on something that does not matter.

๐Ÿ“ Quiz

Question 1 of 4

Why should you read a skill before using it?

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